Bridge is a slightly odd choice of example in your opening section. A single hand of Bridge has very high randomness; it’s quite likely the weaker partnership will “win”, assuming they have at least basic competence in the game. The advantage of a stronger pair only really becomes apparent over a large number of hands.
The same is true is Poker, even more so. In fact stronger players may not “win” very many more hands than weaker players at all; it’s just that when they win they win more and when they lose they lose less.
This isn’t true at all in Chess, of course.
I think I disagree with this comment. StS really does have hidden information and tradeoffs, as you don’t know what you will encounter later in the run. Very often the value of a card depends on what cards you are offered later, or even which bosses you face.