At a lower level, motivations could be structured in terms of myopic circuits (certain LLM-isms incentivized when engaging with reward models, task reward hacking, apparent-success-seeking) and non-myopic circuits (HHH behavior?), where the degree to which myopic preference circuits are upweighted—or overrule non-myopia—depend on the scope of the task environment. Identifying motivation-relevant circuits might also scale with parameter decomposition
But that framing doesn’t really consider agency- maybe in some sense Claude is closer to an embedded agent with preference circuits acting as subsystems
(assuming you’re working on an extension of this post?)
1 is a crux based on what to believe about payoff structure; restricting frontier models lowers risks of empowering bad actors, but increases risks of power concentration, and it seems hard to satisfy both tradeoffs unless there’s better governance. Kinda similar to security tradeoffs of FOSS but on a much larger scale (this is almost certainly not an original point but thought it might be worth noting)