Like, people watch TV. Power-seeking ruthless consequentialists would not watch TV.
This is a point where I strongly disagree. I’m not going to claim that the exact amount or type humans watch is optimal, but the general category of “consuming fictional content” seems more likely adaptive than not. I would expect that any AI system with human-comparable intelligence would also find it beneficial to engage in some activity analogous to consuming fictional content.
Also, it doesn’t seem like there’s much at stake that makes it worth arguing about.
That’s fair, but one of the stated goals of the post is “pushing back against optimists”, and it’s using a framing that an optimist of my ilk would not accept. As Richard Sutton has put it, much pessimist discourse takes as an unstated assumption that “evil is optimal”. With that as a foundational assumption, it’s very natural to end up with pessimistic conclusions, but the assumption is doing most of the work, not the arguments built on it.
This was an interesting read, but it felt incomplete in the way it described the harm of using AI to cheat. Disempowerment isn’t the main story here.
The primary reason that it’s wrong to cheat in a recreational game of Go is that it’s rude to your opponent. If the other player wanted to play against AI, they could do that themselves—usually, they’re playing against a human because that’s what they prefer to do. It’s dishonest to present yourself as a human player (which is what they wanted) and then play AI moves (which is not what they wanted).
It’s the similar principle as underlies the rudeness of X reply bots. If someone wants to read Claude output, they can ask Claude themselves—they’re reading your reply because they want to hear your thoughts, not Claude’s.
If the AI-using players were upfront and honest that they use AI to play, there wouldn’t be any problem. It’s just a recreational game after all—if that’s fun for them, go for it.