PD-alikes in two dimensions

Link post

Some time after writing Classifying games like the prisoner’s dilemma, I read a paper (I forget which) which pointed out that these games can be specified with just two numbers.

Recall that they have the following payoff matrix:

Player 2
Krump Flitz
Player 1 Krump
Flitz

where .[1] We can apply a positive affine transformation (that is, where ) to all of without changing the game. So let’s pick the function . This sends to and to , leaving us with just two parameters: and .

So what happens if we plot the space of these games on a graph? The lines become , i.e. vertical and horizontal lines. The lines and become the diagonals and ; and becomes the diagonal . Drawing those lines, and relabelling in terms of , it looks like this:

Note: I tried to limit the vertical size of that but couldn’t figure out how. Sorry!

Note that Cake Eating (my favorite game) is the only one with a finite boundary; the other boxes extend to infinity. There are also finite components in the Farmer’s Dilemma (with ), and Stag Hunt and Studying For a Test (with ). As drawn, Prisoner’s Dilemma occupies almost all of the box it shares with Too Many Cooks; but Too Many Cooks (above the line ) is also infinite. (I initially got those the wrong way around, so the drawing isn’t very clear there.)

I don’t know if we learn much from this, but here it is.


  1. ↩︎

    In the previous post I mostly ignored equalities because it was mildly convenient to do so. But the analysis here completely fails if we allow . So now I’m ignoring them because it’s considerably more convenient to do so.