One problem for rationality games in general is that an incorrect judgment isn’t punished much because you just “start the level over” or something.
Is that really a problem? It’s my understanding that getting rapid feedback, and an opportunity to retry the failed attempt while your previous failure is still fresh in your memory, is much more useful for skill acquisition than having each failure be maximally frustrating.
Is that really a problem? It’s my understanding that getting rapid feedback, and an opportunity to retry the failed attempt while your previous failure is still fresh in your memory, is much more useful for skill acquisition than having each failure be maximally frustrating.