Anthropic Shadow Realm (working notes)

The Anthropic Shadow is the wall of worlds where observation stops — you can’t observe events incompatible with your survival.

I wondered if the Anthropic Shadow could have fuzzy boundaries. What that would mean is that the Shadow would prune some of you as you approached it, but not all of you. Furthermore, it would prune more of you the closer you got to it. If the Shadow weren’t fuzzy, then the only way you’d know it’s there is the logical implication of your demise placing you into observable worlds. The fuzziness lets you know when you’re close.

This is possible if what “you” are is relaxed so that you’ve got multiplicity. If you, as an observer, transform and cycle through different kinds of observers, you’re an ensemble of shapeshifting you’s. If you could relax your sense of self, ambiguating who you were, and perhaps expecting all your selves to recombine at a later point—you could notice when you were not able to fully collect all of your selves. If you’re forced to disambiguate, that could indicate your measure was lost.

I’d say that you’ve sacrificed your selves to the Anthropic Shadow Realm. In doing so, however, many of your selves continue to persist and you’ve got some information about where the wall is, so you can steer away from it. You might be able to tell when some of your selves went missing if you found a way to keep track of various properties of yourself.

The idea reminded me a bit of virtual particles splitting at the event horizon of black holes, since some can disappear into them forever, while others are released into space.