It’d be a pretty rookie mistake for the simulator-creators to leave in flaws AND allow agents inside the simulation to notice those flaws. We don’t even allow videogame or scripted media agents to notice VERY glaring flaws in those very weak simulations.
It’s hard to argue that anyone inside a simulation should be surprised by anything inside that simulation.
It’d be a pretty rookie mistake for the simulator-creators to leave in flaws AND allow agents inside the simulation to notice those flaws. We don’t even allow videogame or scripted media agents to notice VERY glaring flaws in those very weak simulations.
It’s hard to argue that anyone inside a simulation should be surprised by anything inside that simulation.