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Di­plo­macy (game)

TagLast edit: 23 Feb 2025 23:56 UTC by Milan W

Diplomacy is a multiplayer social strategy game. All players see the whole board and there is no dice. Each turn, all moves are submitted and adjudicated simultaneously. Therefore, all uncertainty comes from the player’s minds, and in particular to the errors they may make in modeling other players.

Notes on Meta’s Di­plo­macy-Play­ing AI

Erich_Grunewald22 Dec 2022 11:34 UTC
19 points
2 comments14 min readLW link
(www.erichgrunewald.com)

Ra­tion­al­ist Di­plo­macy, Game Two Post-game Discussion

Randaly15 Feb 2011 5:13 UTC
7 points
28 comments1 min readLW link

Hu­man-level Di­plo­macy was my fire alarm

Lao Mein23 Nov 2022 10:05 UTC
54 points
15 comments3 min readLW link

NYC Ra­tion­al­ist Di­plo­macy Post-Game Discussion

Zvi12 Jan 2011 19:40 UTC
12 points
5 comments3 min readLW link

New Di­plo­macy Game in need of two more.

saliency30 Nov 2010 20:34 UTC
3 points
11 comments1 min readLW link

Spring 1912: A New Heaven And A New Earth

Scott Alexander13 Nov 2010 17:11 UTC
27 points
289 comments3 min readLW link

Hu­man-level Full-Press Di­plo­macy (some bare facts).

Cleo Nardo22 Nov 2022 20:59 UTC
50 points
7 comments3 min readLW link

On the Di­plo­macy AI

Zvi28 Nov 2022 13:20 UTC
127 points
29 comments11 min readLW link
(thezvi.wordpress.com)

Meta AI an­nounces Cicero: Hu­man-Level Di­plo­macy play (with di­alogue)

Jacy Reese Anthis22 Nov 2022 16:50 UTC
93 points
64 comments1 min readLW link
(www.science.org)

Ra­tion­al­ist Di­plo­macy, Game 2, Game Over

Randaly18 Nov 2010 3:19 UTC
12 points
87 comments1 min readLW link

LessWrong Di­plo­macy Game 2015

Sherincall20 Jul 2015 15:10 UTC
10 points
28 comments2 min readLW link

Di­plo­macy as a Game The­ory Laboratory

Scott Alexander12 Nov 2010 22:19 UTC
70 points
98 comments12 min readLW link
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