Curated. Thanks for writing this! I don’t believe the ideas in this post are entirely original (e.g. character / ground is similar to the distinction between simulator / simulacra), but I’m going to keep repeating that it’s pro-social to present a good idea in lots of different ways, and indeed reading this post has helped it fit together better in my mind.
Obviously there is similarity, but if you rounded character / ground to simulator / simulacra, it’s a mistake. About which I do not care because wanting to claim originality, but because I want people to get the model right.
If the long-term impact of the simulators post would be for LW readers to round every similar model in this space to simulator / simulacra, it would be pretty bad. I do understand it is difficult for people to hold partially overlapping frames/ontologies in mind, but please do try. If not for other reasons, because simulator / simulacra were written before Character-trained models were a thing; now they are, and they make some claims of simulators obsolete.
Curated. Thanks for writing this! I don’t believe the ideas in this post are entirely original (e.g. character / ground is similar to the distinction between simulator / simulacra), but I’m going to keep repeating that it’s pro-social to present a good idea in lots of different ways, and indeed reading this post has helped it fit together better in my mind.
Obviously there is similarity, but if you rounded character / ground to simulator / simulacra, it’s a mistake. About which I do not care because wanting to claim originality, but because I want people to get the model right.
The models are overlapping but substantially different as we are explaining in this comment and sometimes have very different implications—i.e. it is not just the same good idea presented in a different way.
If the long-term impact of the simulators post would be for LW readers to round every similar model in this space to simulator / simulacra, it would be pretty bad. I do understand it is difficult for people to hold partially overlapping frames/ontologies in mind, but please do try. If not for other reasons, because simulator / simulacra were written before Character-trained models were a thing; now they are, and they make some claims of simulators obsolete.
(Btw also the ideas in simulators are not entirely original. Simulators are independent but mostly overlapping reinvention of concepts from active inference / predictive processing)