[MENTOR] Join My Brain in thinking about AGI AGI notkilleveryoneism
I am working on AGI notkilleveryoneism. I am good at generating lots of ideas. And I am good at going out of distribution with these ideas. That means I generate a lot of garbage ideas, but sometimes pretty good ones. To see some of them, see the “AGI notkilleveryoneism Interests” section in my bio.
I am interested in having somebody join my brain in thinking. That mainly involves being together, and then understanding a problem better, generating solutions, validating solutions, and implementing solutions. A major component would be keeping our brains in sync through effectively loading each other’s models and ideas. In the ideal case, we are together in the same room, and the room contains a giant whiteboard.
I have done something related when I was studying game design, and empirically it made me much more productive. Since SERI MATS 3, John works together with David Lorell and he says it increases his productivity by 3-4x, which I totally buy. One possible structure that might try out:
UDVI X stands for the iterative process of: (U: first understand the problem domain of X (i.e. Hold Off On Proposing Solutions), D: design a solution, I: implement the solution)
UDVI how to decide and (for how long to) commit to a particular directions
I would probably do something different if I thought about it longer than 5 minutes, but I hope it communicates the rough idea.
Note that e.g. UDVI of “generating ideas” is already going meta. I imagine this process to be focused as much on the object level as possible, and only jump to the meta-level when you get stuck at the object level (understanding a problem domain better counts as object level in my book). So I am imagining something where you start by thinking about “UDVI how to work well together” but only spend some small fixed amount of time per week on that. Unless there is some problem that comes up. Mostly I am imagining working on the object level and applying UDVI to any problems that come up. Though initially, I think it makes to especially focus on meta.
I have more detailed ideas about specific steps and general strategies than those outlined above. There is some basic stuff that I expect to be good, such as: learning to say ops, I am wrong, I am confused, I don’t understand, and other things in this category. Also having social norms facilitating that seems beneficial.
Some things I am thinking of now might break though. Either because I generated them before I knew about Hold Off On Proposing Solutions, or because I imported them from game design, which is a very different domain.
I also think there is tons of good stuff in John’s MATS Models post. Talking as somebody who experienced all that in person during SERI MATS 2 and the SERI MATS 3 training phase.
I don’t expect that all the time would be spent working together. I expect sometimes it makes sense to split up a task, or make you figure out something for yourself.
Also, there are probably some good <skill-up/exercise> things that I might direct you towards. E.g. Nate’s Giant textfile exercise
I am missing many technical concepts, which I think is my biggest constraint right now. There is a good chance that you have many useful concepts, especially in math, that I don’t. See my LessWrong Bio for a list of my <skills/technical concepts>.
Also, see my LessWrong Bio for more general information about me.
[MENTOR] Join My Brain in thinking about AGI AGI notkilleveryoneism
I am working on AGI notkilleveryoneism. I am good at generating lots of ideas. And I am good at going out of distribution with these ideas. That means I generate a lot of garbage ideas, but sometimes pretty good ones. To see some of them, see the “AGI notkilleveryoneism Interests” section in my bio.
I am interested in having somebody join my brain in thinking. That mainly involves being together, and then understanding a problem better, generating solutions, validating solutions, and implementing solutions. A major component would be keeping our brains in sync through effectively loading each other’s models and ideas. In the ideal case, we are together in the same room, and the room contains a giant whiteboard.
I have done something related when I was studying game design, and empirically it made me much more productive. Since SERI MATS 3, John works together with David Lorell and he says it increases his productivity by 3-4x, which I totally buy. One possible structure that might try out:
UDVI X stands for the iterative process of: (U: first understand the problem domain of X (i.e. Hold Off On Proposing Solutions), D: design a solution, I: implement the solution)
UDVI how to work well together
UDVI finding good research directions in AGI notkilleveryoneism
UDVI Generating ideas
UDVI Evaluate ideas
UDVI Implementing ideas
UDVI how to decide and (for how long to) commit to a particular directions
I would probably do something different if I thought about it longer than 5 minutes, but I hope it communicates the rough idea.
Note that e.g. UDVI of “generating ideas” is already going meta. I imagine this process to be focused as much on the object level as possible, and only jump to the meta-level when you get stuck at the object level (understanding a problem domain better counts as object level in my book). So I am imagining something where you start by thinking about “UDVI how to work well together” but only spend some small fixed amount of time per week on that. Unless there is some problem that comes up. Mostly I am imagining working on the object level and applying UDVI to any problems that come up. Though initially, I think it makes to especially focus on meta.
I have more detailed ideas about specific steps and general strategies than those outlined above. There is some basic stuff that I expect to be good, such as: learning to say ops, I am wrong, I am confused, I don’t understand, and other things in this category. Also having social norms facilitating that seems beneficial.
Some things I am thinking of now might break though. Either because I generated them before I knew about Hold Off On Proposing Solutions, or because I imported them from game design, which is a very different domain.
I also think there is tons of good stuff in John’s MATS Models post. Talking as somebody who experienced all that in person during SERI MATS 2 and the SERI MATS 3 training phase.
I don’t expect that all the time would be spent working together. I expect sometimes it makes sense to split up a task, or make you figure out something for yourself.
Also, there are probably some good <skill-up/exercise> things that I might direct you towards. E.g. Nate’s Giant textfile exercise
I am missing many technical concepts, which I think is my biggest constraint right now. There is a good chance that you have many useful concepts, especially in math, that I don’t. See my LessWrong Bio for a list of my <skills/technical concepts>.
Also, see my LessWrong Bio for more general information about me.