The way I think about this is through the lens of Player vs Character. If the ‘player’ is exploiting you, you still need to respond, even as the ‘character’ honestly isn’t trying to hurt you.
An important part of this is the way that someone who is causing harm due to neither the player or the character being exploitative differs from an exploitative player. One involves someone being nudged down incentive gradients adversarial to your interests, while the other is causing harm for some other reason—imagine the difference between someone who says rude words in a way that increases their own social power as opposed to someone who just has Tourettes.
The way I think about this is through the lens of Player vs Character. If the ‘player’ is exploiting you, you still need to respond, even as the ‘character’ honestly isn’t trying to hurt you.
An important part of this is the way that someone who is causing harm due to neither the player or the character being exploitative differs from an exploitative player. One involves someone being nudged down incentive gradients adversarial to your interests, while the other is causing harm for some other reason—imagine the difference between someone who says rude words in a way that increases their own social power as opposed to someone who just has Tourettes.