Farmers/Brewers/Warriors Fail rate, restricting to 4 Miners and below (to avoid the Balrog), and considering size 13 in Light Forest only:
2/0/0 100%
1/1/0 100%
0/2/0 100%
2/0/1 ~35%
1/1/1 ~50%
0/2/1 100%
2/0/2 0%
1/1/2 0%
0/2/2 ~35%
Additional warriors beyond two don’t seem to make a difference (at least for this biome and size).
This is all biome related; Tundra at size 13 for instance has quite a small (1/19) fail rate with 2 Farmers, 0 Brewers and 0 Warriors. Size also matters (at least 13 and under vs 14 and over) as previously noted.
I’m confused as to interpretation of this, but there’s a practical takeaway that the following should be sufficient for survival for expedition size 13 in Light Forest (sample sizes low but sharpish 100-to-0 cutoffs are giving me (perhaps unjustified) confidence):
At most 4 miners, plus any one of:
2 total Farmers and Brewers, at least one of which is a Farmer, plus at least 2 Warriors, or
At least 3 total Farmers and Brewers (as previously noted).
(I want to survive, but not devote additional resources to survival than needed, but it seems warriors are useful to value, and I think abstractapplic is probably correct about ore-based and wood-based pathways, but I think ore-based is better) :
Miners: 4
Smiths: 3
Woodcutters: 1
Farmers: 1
Brewers: 1
Warriors: 2
Crafters: 1
Wait, that’s exactly what I had before and crossed out, lol.
More on survival:
Farmers/Brewers/Warriors Fail rate, restricting to 4 Miners and below (to avoid the Balrog), and considering size 13 in Light Forest only:
2/0/0 100%
1/1/0 100%
0/2/0 100%
2/0/1 ~35%
1/1/1 ~50%
0/2/1 100%
2/0/2 0%
1/1/2 0%
0/2/2 ~35%
Additional warriors beyond two don’t seem to make a difference (at least for this biome and size).
This is all biome related; Tundra at size 13 for instance has quite a small (1/19) fail rate with 2 Farmers, 0 Brewers and 0 Warriors. Size also matters (at least 13 and under vs 14 and over) as previously noted.
I’m confused as to interpretation of this, but there’s a practical takeaway that the following should be sufficient for survival for expedition size 13 in Light Forest (sample sizes low but sharpish 100-to-0 cutoffs are giving me (perhaps unjustified) confidence):
At most 4 miners, plus any one of:
2 total Farmers and Brewers, at least one of which is a Farmer, plus at least 2 Warriors, or
At least 3 total Farmers and Brewers (as previously noted).
Current proposal:
(I want to survive, but not devote additional resources to survival than needed, but it seems warriors are useful to value, and I think abstractapplic is probably correct about ore-based and wood-based pathways, but I think ore-based is better) :
Miners: 4
Smiths: 3
Woodcutters: 1
Farmers: 1
Brewers: 1
Warriors: 2
Crafters: 1
Wait, that’s exactly what I had before and crossed out, lol.