I was under the impression that the video game industry was a horrible pit of despair, crunch time, and routine 80-hour weeks that chews up innocent hopefuls who initially think “Cool, I’m making Video Games!” and spits them out when the idealism wears off in a couple of years...
The phenomenon you describe certainly does exist in the games industry but it’s not something I’ve had to deal with a lot (just saying no works wonders) and isn’t the primary reason I don’t love my job.
I was under the impression that the video game industry was a horrible pit of despair, crunch time, and routine 80-hour weeks that chews up innocent hopefuls who initially think “Cool, I’m making Video Games!” and spits them out when the idealism wears off in a couple of years...
The phenomenon you describe certainly does exist in the games industry but it’s not something I’ve had to deal with a lot (just saying no works wonders) and isn’t the primary reason I don’t love my job.