I agree with this. My reasoning is pretty similar to the reasoning in footnote 33 in this post by Joe Carlsmith:
From a moral perspective:
Even before considering interventions that would effectively constitute active deterrent/punishment/threat, I think that the sort of moral relationship to AIs that the discussion in this document has generally implied is already cause for serious concern. That is, we have been talking, in general, about creating new beings that could well have moral patienthood (indeed, I personally expect that they will have various types of moral patienthood), and then undertaking extensive methods to control both their motivations and their options so as to best serve our own values (albeit: our values broadly construed, which can – and should – themselves include concern for the AIs in question, both in the near-term and the longer-term). This project, in itself, raises a host of extremely thorny moral issues (see e.g. here and here for some discussion; and see here, here and here for some of my own reflections).
But the ethical issues at stake in actively seeking to punish or threaten creatures you are creating in this way (especially if you are not also giving them suitably just and fair options for refraining from participating in your project entirely – i.e., if you are not giving them suitable “exit rights”) seem to me especially disturbing. At a bare minimum, I think, morally responsible thinking about the ethics of “punishing” uncooperative AIs should stay firmly grounded in the norms and standards we apply in the human case, including our conviction that just punishment must be limited, humane, proportionate, responsive to the offender’s context and cognitive state, etc – even where more extreme forms of punishment might seem, in principle, to be a more effective deterrent. But plausibly, existing practice in the human case is not a high enough moral standard. Certainly, the varying horrors of our efforts at criminal justice, past and present, suggest cause for concern.
From a prudential perspective:
Even setting aside the moral issues with deterrent-like interventions, though, I think we should be extremely wary about them from a purely prudential perspective as well. In particular: interactions between powerful agents that involve attempts to threaten/deter/punish various types of behavior seem to me like a very salient and disturbing source of extreme destruction and disvalue. Indeed, in my opinion, scenarios in this vein are basically the worst way that the future can go horribly wrong. This is because such interactions involve agents committing to direct their optimization power specifically at making things worse by the lights of other agents, even when doing so serves no other end at the time of execution. They thus seem like a very salient way that things might end up extremely bad by the lights of many different value systems, including our own; and some of the game-theoretic dynamics at stake in avoiding this kind of destructive conflict seem to me worryingly unstable.
For these reasons, I think it quite plausible that enlightened civilizations seek very hard to minimize interactions of this kind – including, in particular, by not being the “first mover” that brings threats into the picture (and actively planning to shape the incentives of our AIs via punishments/threats seems worryingly “first-mover-ish” to me) – and to generally uphold “golden-rule-like” standards, in relationship to other agents and value systems, reciprocation of which would help to avoid the sort of generalized value-destruction that threat-involving interactions impl0y. I think that human civilization should be trying very hard to uphold these standards as we enter into an era of potentially interacting with a broader array of more powerful agents, including AI systems – and this especially given the sort of power that AI systems might eventually wield in our civilization.
Admittedly, the game theoretic dynamics can get complicated here. But to a first approximation, my current take is something like: a world filled with executed threats sucks for tons of its inhabitants – including, potentially, for us. I think threatening our AIs moves us worryingly closer to this kind of world. And I think we should be doing our part, instead, to move things in the other direction.
Re the original reply (“don’t negotiate with terrorists”) I also think that these sorts of threats would make us more analogous to the terrorists (as the people who first started making grave threats which we would have no incentive to make if we knew the AI wasn’t responsive to them). And it would be the AI who could reasonably follow a policy of “don’t negotiate with terrorists” by refusing to be influenced by those threats.
The thing you’re describing here is committing to punish the AIs for defecting against us. I think that this is immoral and an extremely bad idea.
I agree with this. My reasoning is pretty similar to the reasoning in footnote 33 in this post by Joe Carlsmith:
Re the original reply (“don’t negotiate with terrorists”) I also think that these sorts of threats would make us more analogous to the terrorists (as the people who first started making grave threats which we would have no incentive to make if we knew the AI wasn’t responsive to them). And it would be the AI who could reasonably follow a policy of “don’t negotiate with terrorists” by refusing to be influenced by those threats.
thank you for clarifying.