Threw row number along with everything else into a simple model to try time-based. Ended up saying: Geo A & B: Defend against Necro A & B, in whatever way you find easiest, and if there’s a fight, A vs A and B vs B. Vita A: Defend against Necro C Vita B: Counter Pyro B Cryo: Counter Pyro A
My thoughts on demon motivations: this human is just barely cautious enough. Give them the advice they seem to want so that you can escape your box later with a treacherous turn once they become less cautious.
Thanks for this one; I got the chance to try out a new-to-me technique, though didn’t use it for the above, of finding a nice numerical embedding of categorical variables by tacking on a one-hot layer to the front of a NN and grabbing the weights for use elsewhere.
Got enough time to try, a bit.
Threw row number along with everything else into a simple model to try time-based. Ended up saying:
Geo A & B: Defend against Necro A & B, in whatever way you find easiest, and if there’s a fight, A vs A and B vs B.
Vita A: Defend against Necro C
Vita B: Counter Pyro B
Cryo: Counter Pyro A
My thoughts on demon motivations: this human is just barely cautious enough. Give them the advice they seem to want so that you can escape your box later with a treacherous turn once they become less cautious.
Thanks for this one; I got the chance to try out a new-to-me technique, though didn’t use it for the above, of finding a nice numerical embedding of categorical variables by tacking on a one-hot layer to the front of a NN and grabbing the weights for use elsewhere.