I agree on this, I think network effects are going to be a big part of VR success in terms of transforming society and economy.
I don’t think meetings are going to be the driver here but they do reflect one problem area the VR can ultimately resolve. As email and messaging solved a temporal aspect of communications VR will be solving a locational aspect of interaction. But I think outside niche areas like the operating room or similar settings where the operator and the equipment need to be well integrated in a way that makes sense to human perceptions it won’t too much traction.
Gaming (and perhaps porn) perhaps get the major growth of the network in the initial stages (which does seem to be occurring now with gaming).
I agree on this, I think network effects are going to be a big part of VR success in terms of transforming society and economy.
I don’t think meetings are going to be the driver here but they do reflect one problem area the VR can ultimately resolve. As email and messaging solved a temporal aspect of communications VR will be solving a locational aspect of interaction. But I think outside niche areas like the operating room or similar settings where the operator and the equipment need to be well integrated in a way that makes sense to human perceptions it won’t too much traction.
Gaming (and perhaps porn) perhaps get the major growth of the network in the initial stages (which does seem to be occurring now with gaming).