Friendship and happiness generation

Happiness and utility are different things, with happiness (measured in hedons) generally referring to the desirability of an agent being in its current mental state, while utility (measured in utils) refers to the desirability, from the point of view of some agent, of the configuration of the universe.

Naively, one could model caring about another person as having a portion of your utility function allocated to mimicking their utility (me.utility(universe) = caring_factor*friend.utility(universe) + me.utility(universe excluding value of friend’s utility function)) or their happiness (me.utility(universe) = caring_factor*friend.happiness + me.utility(universe excluding friend’s happiness)). However, I think these are bad models of how caring for people actually works in humans.

I’ve noticed that I often gladly give up small amounts of hedons so that someone I care about can gain a similar amount of hedons. Extrapolating this, one might conclude that I care about plenty of other people nearly as much as I care about myself. However, I would be much less likely to give up a large amount of hedons for someone I care about unless the ratio of hedons that they could gain over the hedons I would have to give up is also fairly large.

While trying to figure out why this is, I realized that whenever I think I’m sacrificing hedons for someone, I usually don’t actually lose any hedons because I enjoy the feeling associated with knowing that I helped a friend. I expect that this reaction is fairly common. This implies that by doing small favors for each other, friends can generate happiness for both of them even when the amount of hedons sacrificed by one (not counting the friend-helping bonus) is similar to the amount of hedons gained by the other. However, this happiness bonus for helping a friend is bounded, and grows sublinearly with respect to the amount of good done to the friend. In terms of evolutionary psychology, this makes sense: seeking out cheap ways to signal loyalty sounds like a decent strategy for getting and keeping allies.

I don’t think that this tells the whole story. If a friend had enough at stake, I would sacrifice much more for them than could be reimbursed with the happiness bonus for helping a friend (plus happiness penalty that I would otherwise absorb for the feeling of knowing I had abandoned a friend), because I do actually care about people. Again, I would expect that most other people would act this way as well. But it seems likely that most favors that people do for each other are primarily motivated by pursuing personal happiness that they can get from knowing that they’ve helped a friend, rather than directly caring about how happy their friends are.