Iain Banks “The Culture” series is the absolute classic for end-game AI/Human coexistence. It’s more space-opera and far (far!) future than near-term transformative period. Also very entertaining books.
None of them are directly written for this aspect, but Player of Games is on the lower end of human/AI interaction content. If the universe didn’t capture your attention, it may not be worth trying again, but I’ll recommend Surface Detail as one that explores the interaction between AIs and humans, and between sim and “real” experiences.
Iain Banks “The Culture” series is the absolute classic for end-game AI/Human coexistence. It’s more space-opera and far (far!) future than near-term transformative period. Also very entertaining books.
Can you point to a particular one? I’ve read Player of Games but I don’t think it’s relevant.
None of them are directly written for this aspect, but Player of Games is on the lower end of human/AI interaction content. If the universe didn’t capture your attention, it may not be worth trying again, but I’ll recommend Surface Detail as one that explores the interaction between AIs and humans, and between sim and “real” experiences.