I think it should be possible to define a game that gives people tools to peacefully resolve disagreements, without giving them tools for intelligence explosion. The two don’t seem obviously connected.
So then, basically, the core of your idea is to move all humans to a controlled reality (first VR, then physical) where an intelligence explosion is impossible? It’s not really supposed to solve any problems, just prevent the expected self-destruction?
Yeah. At quite high cost, too. Like I said, it’s intended as a lower bound of what’s achievable, and I wouldn’t have posted it if any better lower bound was known.
I think it should be possible to define a game that gives people tools to peacefully resolve disagreements, without giving them tools for intelligence explosion. The two don’t seem obviously connected.
So then, basically, the core of your idea is to move all humans to a controlled reality (first VR, then physical) where an intelligence explosion is impossible? It’s not really supposed to solve any problems, just prevent the expected self-destruction?
Yeah. At quite high cost, too. Like I said, it’s intended as a lower bound of what’s achievable, and I wouldn’t have posted it if any better lower bound was known.