I really like your theory of what happened, but have a different idea about Tom’s motives. When the hero disappeared, people were already speaking of him as the next Dumbledore. He had two easy paths to world domination. Put yourself in his place and his personality, what would you do? I’d probably get bored and set about creating the only thing I don’t have: a worthy adversary. This also explains why Harry Potter is so overpowered.
Put yourself in his place and his personality, what would you do? I’d probably get bored and set about creating the only thing I don’t have: a worthy adversary.
I wouldn’t. Sign me up for unworthy adversaries all the way.
In my understanding of fun theory, you have worthy adversaries, but low consequences in case of failure. Like a video game, where if you lose, you lose a few hours of gaming at worse. Not that if you lose, you end up in Azkaban feeding the Dementors.
At least for myself, I like hard games, not easy ones, but I like it when defeat isn’t too severe; I do sometimes play games in “iron will” mode (no saving, if you lose, restart all from the beginning), but not often, it’s really the upper limit to what I accept when losing.
Just to put slightly differently what others have already said: We’re talking here about a version of Voldemort who has read the Evil Overlord List (or written his own version or something of the kind). It is hard to reconcile either half of that with taking considerable trouble and risk to raise up a “worthy adversary”.
Asking for a worthy adversary is asking to lose. Quirrell taught his ‘worthy adversary’ Harry to lose as an attempt to weaken him, not to make him stronger. Harry is just too caught up in his Quirrell worship to see that.
Pretending to lose can be a good move, and if you are able to play it at the right moment, it makes you stronger.
Did Quirrell ask Harry to accept some unrepairable damage? No. It was only about signalling, and temporary pain (any resulting damage is guaranteed to be healed magically later). Quirrell taught Harry that signalling defeat is not the same thing as being defeated. Just like Voldemort, pretending to be killed by a baby, is not really dead.
(I agree that asking for a worthy adversary is suicidal. Having a sparring partner can be useful, but you should be able to destroy them reliably, when necessary.)
EDIT: Though, you have a good point. Willingness to simulate defeat may reduce emotional barriers against (real) defeat, which in some circumstances could weaken one’s resolution to fight. Humans are not perfectly logical; when we do something “as if”, it influences our “real” behavior too. That’s the essence of “fake it till you make it” self-improvement… or perhaps, in this specific situation, self-weakening.
I really like your theory of what happened, but have a different idea about Tom’s motives. When the hero disappeared, people were already speaking of him as the next Dumbledore. He had two easy paths to world domination. Put yourself in his place and his personality, what would you do? I’d probably get bored and set about creating the only thing I don’t have: a worthy adversary. This also explains why Harry Potter is so overpowered.
I wouldn’t. Sign me up for unworthy adversaries all the way.
This violates fun theory if the adversaries are really unworthy.
In my understanding of fun theory, you have worthy adversaries, but low consequences in case of failure. Like a video game, where if you lose, you lose a few hours of gaming at worse. Not that if you lose, you end up in Azkaban feeding the Dementors.
At least for myself, I like hard games, not easy ones, but I like it when defeat isn’t too severe; I do sometimes play games in “iron will” mode (no saving, if you lose, restart all from the beginning), but not often, it’s really the upper limit to what I accept when losing.
I would do other things for fun than risk losing.
Just to put slightly differently what others have already said: We’re talking here about a version of Voldemort who has read the Evil Overlord List (or written his own version or something of the kind). It is hard to reconcile either half of that with taking considerable trouble and risk to raise up a “worthy adversary”.
Asking for a worthy adversary is asking to lose. Quirrell taught his ‘worthy adversary’ Harry to lose as an attempt to weaken him, not to make him stronger. Harry is just too caught up in his Quirrell worship to see that.
Pretending to lose can be a good move, and if you are able to play it at the right moment, it makes you stronger.
Did Quirrell ask Harry to accept some unrepairable damage? No. It was only about signalling, and temporary pain (any resulting damage is guaranteed to be healed magically later). Quirrell taught Harry that signalling defeat is not the same thing as being defeated. Just like Voldemort, pretending to be killed by a baby, is not really dead.
(I agree that asking for a worthy adversary is suicidal. Having a sparring partner can be useful, but you should be able to destroy them reliably, when necessary.)
EDIT: Though, you have a good point. Willingness to simulate defeat may reduce emotional barriers against (real) defeat, which in some circumstances could weaken one’s resolution to fight. Humans are not perfectly logical; when we do something “as if”, it influences our “real” behavior too. That’s the essence of “fake it till you make it” self-improvement… or perhaps, in this specific situation, self-weakening.