I feel that way about the gross ‘gambling’ type of ‘game’.
It is built on getting its customers to expend as much of their brainpower as possible on activities that produce nothing of value.
Specifically that it’s more like...as little brainpower as possible. Like your bubblewrap video game example.
I feel that way about the gross ‘gambling’ type of ‘game’.
Specifically that it’s more like...as little brainpower as possible. Like your bubblewrap video game example.