Sorry for the late reply, I only got back to this by chance, actually. I reply here because I agree with your summary!
There is something that I do want to add though and it is related to my point here:
I don’t think that’s enough because you still need to ensure that the environment is sufficiently likely to begin with, with mechanisms such as rewarding smiles, touch inclinations, infant care instincts or whatever.
The thing I tried to point out with this is not the “C” you offered, but features the environment has to provide that allows people to reliably learn the features that allow your point 1 to work properly, i.e., for the fealing to lock onto something predictive.
Examples: Infant gaze-locking with action feedback, caregiver care correlation, goal retry with relief/fustration, third-party help vs harm, and instances of people mattering.
Sorry for the late reply, I only got back to this by chance, actually. I reply here because I agree with your summary!
There is something that I do want to add though and it is related to my point here:
The thing I tried to point out with this is not the “C” you offered, but features the environment has to provide that allows people to reliably learn the features that allow your point 1 to work properly, i.e., for the fealing to lock onto something predictive.
Examples: Infant gaze-locking with action feedback, caregiver care correlation, goal retry with relief/fustration, third-party help vs harm, and instances of people mattering.