But there are also a lot of games that are very similar to the top selling games, but never become famous precisely because they are too similar to previously existing games.
Right. What I’m saying is: keep the business part (for example the way the game monetizes the players), but change the theme and improve the gameplay. I would have to go into specific examples of how that could be done, but that’s not really what this post is for.
But there are also a lot of games that are very similar to the top selling games, but never become famous precisely because they are too similar to previously existing games.
Right. What I’m saying is: keep the business part (for example the way the game monetizes the players), but change the theme and improve the gameplay. I would have to go into specific examples of how that could be done, but that’s not really what this post is for.