The most charitable interpretation I can put on the psychology, is that you don’t struggle with a single problem for months or years if it’s something you can just look up in the library.
This reminds me of the reason I can’t really enjoy computer adventure games anymore, and which is probably part of the reason why they stopped being popular. Back in the old days, you’d beat your head against the puzzles for weeks until you finally figured out how to proceed, giving you a little high. But these days, when you start getting frustrated, you can just look up the solution at gamefaqs.com, which kinda ruins it. And since the experience is frustrating, you can’t help cheating—but then you can’t get the joy of having finally solved the frustrating problem.
The most charitable interpretation I can put on the psychology, is that you don’t struggle with a single problem for months or years if it’s something you can just look up in the library.
This reminds me of the reason I can’t really enjoy computer adventure games anymore, and which is probably part of the reason why they stopped being popular. Back in the old days, you’d beat your head against the puzzles for weeks until you finally figured out how to proceed, giving you a little high. But these days, when you start getting frustrated, you can just look up the solution at gamefaqs.com, which kinda ruins it. And since the experience is frustrating, you can’t help cheating—but then you can’t get the joy of having finally solved the frustrating problem.