PvP skills are strongly selected for by evolution. Being bad at actual fighting and/or status games generally means you are at high risk for losing in the natural selection game.
Well I’d agree that’s a force at an individual level. But there’s also mechanisms to consider like group-selection (selecting against groups that spend all their time “playing” eachother) and negative reciprocation (punishing people that carry on like arrogant *s :-) )
PvP skills are strongly selected for by evolution. Being bad at actual fighting and/or status games generally means you are at high risk for losing in the natural selection game.
Well I’d agree that’s a force at an individual level. But there’s also mechanisms to consider like group-selection (selecting against groups that spend all their time “playing” eachother) and negative reciprocation (punishing people that carry on like arrogant *s :-) )