Maybe PvP is like taking drugs: it makes you unhappy most of the time, but it is very difficult to stop. It is something you want at the moment, but would want not to want at the moment of reflection.
PvP skills are strongly selected for by evolution. Being bad at actual fighting and/or status games generally means you are at high risk for losing in the natural selection game.
Well I’d agree that’s a force at an individual level. But there’s also mechanisms to consider like group-selection (selecting against groups that spend all their time “playing” eachother) and negative reciprocation (punishing people that carry on like arrogant *s :-) )
Maybe PvP is like taking drugs: it makes you unhappy most of the time, but it is very difficult to stop. It is something you want at the moment, but would want not to want at the moment of reflection.
PvP skills are strongly selected for by evolution. Being bad at actual fighting and/or status games generally means you are at high risk for losing in the natural selection game.
Well I’d agree that’s a force at an individual level. But there’s also mechanisms to consider like group-selection (selecting against groups that spend all their time “playing” eachother) and negative reciprocation (punishing people that carry on like arrogant *s :-) )
I like this comparison.