I do think that helps, but I don’t think it helps that much. People don’t pursue super naive CDT-ish decision theories.
In-practice this shakes out in a feeling of being indebted to whoever pays you and a pretty strong hesitation to do something that would upset them, even if they weren’t going to pay you more anyways. Also, few games are actually really only single-iteration. You will likely continue interacting in one way or another, and Arb will interact with other clients, making this have more of an iterated nature.
I do think that helps, but I don’t think it helps that much. People don’t pursue super naive CDT-ish decision theories.
In-practice this shakes out in a feeling of being indebted to whoever pays you and a pretty strong hesitation to do something that would upset them, even if they weren’t going to pay you more anyways. Also, few games are actually really only single-iteration. You will likely continue interacting in one way or another, and Arb will interact with other clients, making this have more of an iterated nature.
This is an incisive description, and I agree.