It’s not because a simple loop can alter a lot of space. It’s because Core Wars world is crowded both in space and time.
That’s exactly the same thing oly phrased concrete vs. abstract.
make a communication/energy/matter bottleneck
Thats an abstract formulation of my proposal to “Using a limit to the range of mov-instructions would have made a significant difference”.
That’s exactly the same thing oly phrased concrete vs. abstract.
Thats an abstract formulation of my proposal to “Using a limit to the range of mov-instructions would have made a significant difference”.