It could, for a game with an unusually small & clean dataset (I’m thinking in particular of On The Construction Of Impossible Structures and How The Grinch Pessimized Christmas) . . . but realistically a LWer solving a problem like that on paper would spend the entire time lamenting that they weren’t using a computer, which doesn’t seem like a mental state conducive to personal growth. So nvm.
(I do have other thoughts on potential epistemic grounding activities but they’re all obvious: board games, 2-4-6 tests[1], pub quizzes with confidence intervals attached, etc.)
Would it work from print-outs?
It could, for a game with an unusually small & clean dataset (I’m thinking in particular of On The Construction Of Impossible Structures and How The Grinch Pessimized Christmas) . . . but realistically a LWer solving a problem like that on paper would spend the entire time lamenting that they weren’t using a computer, which doesn’t seem like a mental state conducive to personal growth. So nvm.
(I do have other thoughts on potential epistemic grounding activities but they’re all obvious: board games, 2-4-6 tests[1], pub quizzes with confidence intervals attached, etc.)
With different rules than the original 2-4-6 test, obviously.