Yes. But a specific minecraft world (if we ignore the fact that it’s pseudorandom) can be more complicated than the minecraft program itself.
Given a fixed genome, it can develop into many different potential people, depending on both life experiences and neuro-developmental RNG.
And in some sense “useful complexity” is a self contradictory concept. If the goal is simple, then a brute force search set to maximize the goal is a simple program. Sure, the result may look very “complicated”, but it has low komolgorov complexity.
Yes. But a specific minecraft world (if we ignore the fact that it’s pseudorandom) can be more complicated than the minecraft program itself.
Given a fixed genome, it can develop into many different potential people, depending on both life experiences and neuro-developmental RNG.
And in some sense “useful complexity” is a self contradictory concept. If the goal is simple, then a brute force search set to maximize the goal is a simple program. Sure, the result may look very “complicated”, but it has low komolgorov complexity.