I feel like this was a sort of fractal parable, where the first two paragraphs should be enough to convey the point; but for readers who don’t get it by then, it keeps beating you over the head with successively longer, more detailed, and more blatant forms of the point until the final denouement skips the “parable” part altogether.
Okay I think this would actually be kinda neat if there was a bit of UI that kinda explicitly says “if you get it, you can be done now”, and if not you can keep reading.
Like, a “choose your own adventure” except the choices are “Cool, yeah I get Mr Humman’s problem” and “What? Why do I care about this?”. (Some more artistry would need to go into it, idk, but, feels kinda promising)
I feel like this was a sort of fractal parable, where the first two paragraphs should be enough to convey the point; but for readers who don’t get it by then, it keeps beating you over the head with successively longer, more detailed, and more blatant forms of the point until the final denouement skips the “parable” part altogether.
Okay I think this would actually be kinda neat if there was a bit of UI that kinda explicitly says “if you get it, you can be done now”, and if not you can keep reading.
Like, a “choose your own adventure” except the choices are “Cool, yeah I get Mr Humman’s problem” and “What? Why do I care about this?”. (Some more artistry would need to go into it, idk, but, feels kinda promising)