I tend to think about macro-ing as maximizing. What do I want? I want LOTS of minerals. Ok, so I get a ton of minerals. But then I lose. (Talking about SC here.) So then what? Ok, then I want a ton of units. So I get a lot of minerals, and then a ton of units, but get killed because my opponent countered the one type of unit I built. Ok, so I want a lot of different units...etc.
You start by maximizing one variables and see how far you can take it. At some point you’ll see that maximizing that variable any more does not give you what you want.
Generic approach: ask yourself what do you want? How far does it make sense to go in maximizing that one thing? What will you maximize after that? And after that?
I tend to think about macro-ing as maximizing. What do I want? I want LOTS of minerals. Ok, so I get a ton of minerals. But then I lose. (Talking about SC here.) So then what? Ok, then I want a ton of units. So I get a lot of minerals, and then a ton of units, but get killed because my opponent countered the one type of unit I built. Ok, so I want a lot of different units...etc.
You start by maximizing one variables and see how far you can take it. At some point you’ll see that maximizing that variable any more does not give you what you want.
Generic approach: ask yourself what do you want? How far does it make sense to go in maximizing that one thing? What will you maximize after that? And after that?