Like abstractapplic, I would recommend going for Crows until we get one (but I see that’s not allowed by Jemist, so I’ll refine below). So Scorchsands on week 6 and Thunderwood on weeks 7-15 if still hunting Crows.
However, I’ll recommend Electro Chainmail rather than Ground Greaves for Crow hunting. Electro Chainmail has only a single instance of coming home with nothing during Crow season, better than any other armor type, and was used in 2 crow kills, tied for the best of any armor type.
I was on the fence between Windrider Crossbow and Stormblade, but settled on Windrider, same choice as abstractapplic, for the reason that the Stormblade+Electro Chainmail combo has the single case of coming home with nothing during crow season while wearing Electro Chainmail (though this is probably a coincidence).
After Crow hunting, it’ll be time to hunt Raging Windriders which apparently don’t leave footprints (so the biologists foolishly think they’re super rare, and they’re also large so the Hunters will like them). They are found in Scorchsands and Miresmouth. Miresmouth has much less other monsters in spring, increasing the chance of getting Windriders (but also chances of duplicates).
Raging Windriders are most commonly caught when wearing Flaming Faulds or Icemail (though likely coincidence) and Icemail has fewer cases of coming home with nothing in the Windrider territories. So I suggest Icemail. Though, in spring specifically Icemail looks worse (likely coincidence). I also note that the single Poison weapon in the game, Toxicala Blowgun, has only failed once in it’s admittedly small 13 uses. It’s also never brought down a Bull-king/Sliding Queen/Crow, suggesting maybe it isn’t used in difficult circumstances (but has brought down a Raging Windrider, with Icemail). The single fail was in Thunderwood in the spring, suggesting it might have lost to a Crow.
So, for hunting Raging Windriders, I’ll use Toxicala Blowgun and Icemail, and do it Miresmouth for better chance of a Windrider. I’ll also do it in weeks 8-10 to line up with when Windriders have most commonly actually been caught in Miresmouth (in case of sub-seasonal migration).
I expect much further progress could be made by going through all the failed hunts and trying to assess the most likely causes of each one, then seeing what we can infer from this when compared with successes, and then reassessing the causes of the fails, etc. However, I have been finding little motivation to do it because it looks like a lot of work, and still would be uncertain due to low N.
So, recommendation (unless I change it in the likely short time until the answer is posted):
Week 6: Scorchsand Shores with Windrider Crossbow and Electro Chainmail
Week 7: Thunderwood Peaks with Windrider Crossbow and Electro Chainmail
Weeks 8-10: Miresmouth Forests with Toxicala Blowgun and Icemail
Weeks 11-15: Thunderwood Peaks with Windrider Crossbow and Electro Chainmail
Strategy thoughts at this point.
Like abstractapplic, I would recommend going for Crows until we get one (but I see that’s not allowed by Jemist, so I’ll refine below). So Scorchsands on week 6 and Thunderwood on weeks 7-15 if still hunting Crows.
However, I’ll recommend Electro Chainmail rather than Ground Greaves for Crow hunting. Electro Chainmail has only a single instance of coming home with nothing during Crow season, better than any other armor type, and was used in 2 crow kills, tied for the best of any armor type.
I was on the fence between Windrider Crossbow and Stormblade, but settled on Windrider, same choice as abstractapplic, for the reason that the Stormblade+Electro Chainmail combo has the single case of coming home with nothing during crow season while wearing Electro Chainmail (though this is probably a coincidence).
After Crow hunting, it’ll be time to hunt Raging Windriders which apparently don’t leave footprints (so the biologists foolishly think they’re super rare, and they’re also large so the Hunters will like them). They are found in Scorchsands and Miresmouth. Miresmouth has much less other monsters in spring, increasing the chance of getting Windriders (but also chances of duplicates).
Raging Windriders are most commonly caught when wearing Flaming Faulds or Icemail (though likely coincidence) and Icemail has fewer cases of coming home with nothing in the Windrider territories. So I suggest Icemail. Though, in spring specifically Icemail looks worse (likely coincidence). I also note that the single Poison weapon in the game, Toxicala Blowgun, has only failed once in it’s admittedly small 13 uses. It’s also never brought down a Bull-king/Sliding Queen/Crow, suggesting maybe it isn’t used in difficult circumstances (but has brought down a Raging Windrider, with Icemail). The single fail was in Thunderwood in the spring, suggesting it might have lost to a Crow.
So, for hunting Raging Windriders, I’ll use Toxicala Blowgun and Icemail, and do it Miresmouth for better chance of a Windrider. I’ll also do it in weeks 8-10 to line up with when Windriders have most commonly actually been caught in Miresmouth (in case of sub-seasonal migration).
I expect much further progress could be made by going through all the failed hunts and trying to assess the most likely causes of each one, then seeing what we can infer from this when compared with successes, and then reassessing the causes of the fails, etc. However, I have been finding little motivation to do it because it looks like a lot of work, and still would be uncertain due to low N.
So, recommendation (unless I change it in the likely short time until the answer is posted):
Week 6: Scorchsand Shores with Windrider Crossbow and Electro Chainmail
Week 7: Thunderwood Peaks with Windrider Crossbow and Electro Chainmail
Weeks 8-10: Miresmouth Forests with Toxicala Blowgun and Icemail
Weeks 11-15: Thunderwood Peaks with Windrider Crossbow and Electro Chainmail