As best I recall, characters’ experience in the D&D afterlife depends primarily on their moral alignment, which determines the plane of existence to which they get sent after they die. There are a few examples of specific torments for specific sins, but that’s more the exception than the rule—and in at least some cases it’s possible for characters to become part of their destined afterlife’s hierarchy if they fulfill the right conditions.
So Elan’s dad is acting pretty sanely by not taking this into account, at least if we assume as most D&D settings do that alignment isn’t very mutable. This sort of arrangement carries some rather odd implications, but hey, it’s D&D.
As best I recall, characters’ experience in the D&D afterlife depends primarily on their moral alignment, which determines the plane of existence to which they get sent after they die. There are a few examples of specific torments for specific sins, but that’s more the exception than the rule—and in at least some cases it’s possible for characters to become part of their destined afterlife’s hierarchy if they fulfill the right conditions.
So Elan’s dad is acting pretty sanely by not taking this into account, at least if we assume as most D&D settings do that alignment isn’t very mutable. This sort of arrangement carries some rather odd implications, but hey, it’s D&D.