The handful of (dubious) insights that no-one seems to have had yet, which motivate the (slight) differences between this setup and everyone else’s:
We have enough data that it makes sense to filter out everything that isn’t Light Forest Biome before doing any analysis.
There seems (?) to be a threeway synergy between Warriors, Woodcutters and Crafters in this biome. (Ad hoc explanation: Woodcutters cut down trees, Crafters make things from the wood, Warriors stop the Elves from retaliating).
More specifically, it seems like the two sources of income are wood-based goods (per the point above) and ore-based goods (Miners / Smiths / maybe Crafters here too). This is important because ore-based goods need Miners, and we can’t have >4 Miners without exposing ourselves to more danger than I’m comfortable with.
Therefore, my strategy is to get as much as possible from ore-based goods (which seem more profitable in general, and don’t suffer from diminishing returns w.r.t mandwarfpower), but fill in the gaps with wood-based goods.
My allocations:
4x Miner, 2x Woodcutter, 2x Warrior, 2x Crafter, 1x Brewer, 1x Farmer, 1x Smith
The handful of (dubious) insights that no-one seems to have had yet, which motivate the (slight) differences between this setup and everyone else’s:
We have enough data that it makes sense to filter out everything that isn’t Light Forest Biome before doing any analysis.
There seems (?) to be a threeway synergy between Warriors, Woodcutters and Crafters in this biome. (Ad hoc explanation: Woodcutters cut down trees, Crafters make things from the wood, Warriors stop the Elves from retaliating).
More specifically, it seems like the two sources of income are wood-based goods (per the point above) and ore-based goods (Miners / Smiths / maybe Crafters here too). This is important because ore-based goods need Miners, and we can’t have >4 Miners without exposing ourselves to more danger than I’m comfortable with.
Therefore, my strategy is to get as much as possible from ore-based goods (which seem more profitable in general, and don’t suffer from diminishing returns w.r.t
mandwarfpower), but fill in the gaps with wood-based goods.The most important detail:
I have decided to call my fort Treeslaughtered.