. . . I realize the start of this post reads like a weird brag but imo it really isn’t. “Hey failed-wannabe-gamedev, I need a bunch of puzzles and it’s ok if they’re not very fun and it’s ok if there’s no UI and it’s actively preferable if they’re ridiculously complicated and time-consuming and spreadsheet-requiring and reminiscent-of-someone’s-dayjob, we’re paying a couple grand apiece” is a pitch I imagine a lot of people would be willing and able to jump at, many much moreso than me.
. . . I realize the start of this post reads like a weird brag but imo it really isn’t. “Hey failed-wannabe-gamedev, I need a bunch of puzzles and it’s ok if they’re not very fun and it’s ok if there’s no UI and it’s actively preferable if they’re ridiculously complicated and time-consuming and spreadsheet-requiring and reminiscent-of-someone’s-dayjob, we’re paying a couple grand apiece” is a pitch I imagine a lot of people would be willing and able to jump at, many much moreso than me.