I’ve got a very good intuition about foo-vectors from Let’s remove Quaternions from every 3D Engine post.
Actually, I think that post is probably what triggered me to write this originally, and I forgot that by the time I wrote it (or I would have added a link.) Thanks for the reminder!
I’ve got a very good intuition about foo-vectors from Let’s remove Quaternions from every 3D Engine post.
Actually, I think that post is probably what triggered me to write this originally, and I forgot that by the time I wrote it (or I would have added a link.) Thanks for the reminder!