Go has luck/chance/randomness too, unless you can read out the entire game tree.
Part of go strategy is to simplify the board when you’re ahead, and to try and throw the board into chaos when you’re behind.
And there is a sense in which you cannot win a game of go, your opponent must lose it—and when my opponents do so, I feel lucky, especially if their mistake is something which is obvious to me.
Go has luck/chance/randomness too, unless you can read out the entire game tree.
Part of go strategy is to simplify the board when you’re ahead, and to try and throw the board into chaos when you’re behind.
And there is a sense in which you cannot win a game of go, your opponent must lose it—and when my opponents do so, I feel lucky, especially if their mistake is something which is obvious to me.