Being able to design stupid things is an important skill for any designer. Steering away from it tends to reduce your process to cached thoughts.
Upvoted, but I feel that it could be more clear: You’re focused on the idea of “Make new mistakes instead of trying to repeat previous successes”, right?
That is, commit new stupidities instead of old stupidities or old successes.
Being able to design stupid things is an important skill for any designer. Steering away from it tends to reduce your process to cached thoughts.
Upvoted, but I feel that it could be more clear: You’re focused on the idea of “Make new mistakes instead of trying to repeat previous successes”, right?
That is, commit new stupidities instead of old stupidities or old successes.