Reality is a tool, not a feature. Real-world economies optimize for the productivity of the participants, whereas game economies optimize for fun of the participants, instead. Part of that is giving players a sense of progress, and hyperinflation helps with that goal.
Reality is a tool, not a feature. Real-world economies optimize for the productivity of the participants, whereas game economies optimize for fun of the participants, instead. Part of that is giving players a sense of progress, and hyperinflation helps with that goal.