Under a contract from the government’s cutting edge research group, the Intelligence Advanced Research Projects Activity (IARPA), Raytheon BBN will develop game-based training programs featuring an international detective theme developed by game designers, cognitive psychologists and experts in intelligence analysis and in measuring game-player engagement.
The gaming system will focus on certain types of bias that frequently hurt effective decision-making:
Confirmation bias—the tendency to search for or interpret information in a way that confirms preconceptions.
Blind spot bias—being less aware of one’s own cognitive biases than those of others.
Fundamental attribution error—over-emphasizing personality-based or character-based effects on behavior.
Anchoring bias—relying too heavily on one trait or one piece of information.
Representative bias—judging the likelihood of a hypothesis by its resemblance to immediately available data.
Projection bias—assuming others share one’s current feelings, values or thinking
[Link] Raytheon given $10.5 to develop ‘serious games’ for bias reduction
http://www.networkworld.com/community/blog/raytheon-gets-105m-develop-serious-games