I enjoyed this. Due to Events taking many, many spoons, I would not have tried to engage with something that seemed less … deterministic. But this clearly had very deterministic elements just by groupby toy-pair | uniq, and was pretty fun to find each successive “obvious” thing, model it, “subtract it out”, find a new “obvious”, repeat until done.
I enjoyed this. Due to Events taking many, many spoons, I would not have tried to engage with something that seemed less … deterministic. But this clearly had very deterministic elements just by groupby toy-pair | uniq, and was pretty fun to find each successive “obvious” thing, model it, “subtract it out”, find a new “obvious”, repeat until done.