If you’re just doing one truel, you won’t get much chance to gather data. As more truels go by, you can gather data, but interpreting the data is very difficult, since you are unable to identify a difference between shot-to-miss and shot-to-kill-but-missed. It also depends on your own predictions of what strategies players are likely to employ, given what they know about their own accuracy.
As the original author stated, you do not particularly want to be the first person to kill an opponent, because then an unknown opponent will have their turn, and you will be their only target. Thus, in theory you should shoot to miss until one of your opponents has killed another. However, that strategy works for every player. People would just shoot to miss forever. Expecting this, a substantially weak player might actually try to shoot the other players, expecting only a small chance that they would actually get a hit. If another player in the game is playing with this strategy, that gives you a 50% chance of survival, since they will eventually hit one of the two others, and then if you survive, you will shoot them.
But, you know that as a talented player, you are not expected to shoot to kill. In which case, you can simply kill one opponent on the first round, and take your chances with the remaining player. The calculations here depend somewhat on your prior estimate of ability. If this was a simulated game theory tournament, and the accuracy of each player was determined by a pseudo-random number generator, then your expected value of survival is 50% again. On the other hand, if this is a physical duel with physical pistols, it is likely that your opponents will have an accuracy better than 50% (ie they’ve been practicing). In that case, you’re better off with the strategy of deliberately missing.
If you’re just doing one truel, you won’t get much chance to gather data. As more truels go by, you can gather data, but interpreting the data is very difficult, since you are unable to identify a difference between shot-to-miss and shot-to-kill-but-missed. It also depends on your own predictions of what strategies players are likely to employ, given what they know about their own accuracy.
As the original author stated, you do not particularly want to be the first person to kill an opponent, because then an unknown opponent will have their turn, and you will be their only target. Thus, in theory you should shoot to miss until one of your opponents has killed another. However, that strategy works for every player. People would just shoot to miss forever. Expecting this, a substantially weak player might actually try to shoot the other players, expecting only a small chance that they would actually get a hit. If another player in the game is playing with this strategy, that gives you a 50% chance of survival, since they will eventually hit one of the two others, and then if you survive, you will shoot them.
But, you know that as a talented player, you are not expected to shoot to kill. In which case, you can simply kill one opponent on the first round, and take your chances with the remaining player. The calculations here depend somewhat on your prior estimate of ability. If this was a simulated game theory tournament, and the accuracy of each player was determined by a pseudo-random number generator, then your expected value of survival is 50% again. On the other hand, if this is a physical duel with physical pistols, it is likely that your opponents will have an accuracy better than 50% (ie they’ve been practicing). In that case, you’re better off with the strategy of deliberately missing.
Win-win-win!