By contrast, if you are in the endgame of a game of chess, or in an oligopolistic competition, you absolutely need to think about how other players will respond to your actions. You do need to search through a tree of “if I do this, that will happen” and compute that specifically for the specific game state you’re in, and recompute it every time the game state changes.
Since chess is bounded you really can calculate (and in the endgame you’re now able to). With oligopolistic competition, your power has increased and the players that matter to you are fewer, but the moves are not bounded—if Apple and Dell (or whoever) are in an oligopoly but then Apple creates the iPhone...things can change.
Since chess is bounded you really can calculate (and in the endgame you’re now able to). With oligopolistic competition, your power has increased and the players that matter to you are fewer, but the moves are not bounded—if Apple and Dell (or whoever) are in an oligopoly but then Apple creates the iPhone...things can change.