Has anyone been thinking about how to build trust and communicate in a dark forest scenario by making plausibly deniable broadcasts and plausibly deniable reflections of those broadcasts. So you don’t actually know who ior how many people you might be talking to
game-theory-trust is built through expectation of reward from future cooperative scenarios. it is difficult to build this when you ‘dont actually know who or how many people you might be talking to’.
Has anyone been thinking about how to build trust and communicate in a dark forest scenario by making plausibly deniable broadcasts and plausibly deniable reflections of those broadcasts. So you don’t actually know who ior how many people you might be talking to
game-theory-trust is built through expectation of reward from future cooperative scenarios. it is difficult to build this when you ‘dont actually know who or how many people you might be talking to’.