Complementary reading: Notes on Chess and AI. Or How I learned to Stop Worrying and Love the Bomb, written by a top chess player. Ashe takes on the perspective of a teacher invested in amateurs improving their understanding of Go. The author of the chess post writes as a top competitor singularly focused on winning.
Notable quotes:
“The goal of playing chess is not to create art, not to show understanding, not to think or display strategical brilliance. The goal of playing chess is to win chess games. The top chess players use whatever resources they can, including copious amounts of computer use to deeply analyze every single variant and position.”
“But rather than seeing players today being captured by a sort of AI psychosis, top players are leveraging AI in incredible ways. When I look at the current crop of young elite players, they find original ideas, calculate incredibly deeply, and come with a mix of both strategic and swashbuckling styles. One commonly cited influence of computers is that players today find many more defensive resources than they used to.”
“Chess players are not rewarded for honesty, integrity, or artistic value. They are rewarded for winning chess games, and AI misuse, after serving a small sentence, does not seem to hinder winning in the long term.”
Some of my take-aways from comparing the posts: While Go amateurs sabotage their progress by cheating, the progress of the very best chess players is not impacted by online cheating with AI (Selection effects? Is this true for the very best Go players as well?). Chess culture has a more mature way of dealing with AI cheating. Chess professionals have to integrate AI into their training regimes to remain relevant.
Complementary reading: Notes on Chess and AI. Or How I learned to Stop Worrying and Love the Bomb, written by a top chess player. Ashe takes on the perspective of a teacher invested in amateurs improving their understanding of Go. The author of the chess post writes as a top competitor singularly focused on winning.
Notable quotes:
“The goal of playing chess is not to create art, not to show understanding, not to think or display strategical brilliance. The goal of playing chess is to win chess games. The top chess players use whatever resources they can, including copious amounts of computer use to deeply analyze every single variant and position.”
“But rather than seeing players today being captured by a sort of AI psychosis, top players are leveraging AI in incredible ways. When I look at the current crop of young elite players, they find original ideas, calculate incredibly deeply, and come with a mix of both strategic and swashbuckling styles. One commonly cited influence of computers is that players today find many more defensive resources than they used to.”
“Chess players are not rewarded for honesty, integrity, or artistic value. They are rewarded for winning chess games, and AI misuse, after serving a small sentence, does not seem to hinder winning in the long term.”
Some of my take-aways from comparing the posts: While Go amateurs sabotage their progress by cheating, the progress of the very best chess players is not impacted by online cheating with AI (Selection effects? Is this true for the very best Go players as well?). Chess culture has a more mature way of dealing with AI cheating. Chess professionals have to integrate AI into their training regimes to remain relevant.