My toy model of fortune-telling: Objective: feel better while minimizing interpersonal risk Procedures: 1. Obtain a dX die 2. Give it to someone else and they assign each side a result 3. Have them throw it for you
Result Interpretation: Good Result: can be accepted as valid for emotional comfort Bad Result: can be rejected as invalid Vague Result: able to interpret as anything you want with the responsibility delegated to the fortune-teller
My toy model of fortune-telling:
Objective: feel better while minimizing interpersonal risk
Procedures:
1. Obtain a dX die
2. Give it to someone else and they assign each side a result
3. Have them throw it for you
Result Interpretation:
Good Result: can be accepted as valid for emotional comfort
Bad Result: can be rejected as invalid
Vague Result: able to interpret as anything you want with the responsibility delegated to the fortune-teller