Actually, I had been following your discussion with Nesov, but I’m not sure if your comment adequately answered his objection. So rather than commenting on that, I wanted to ask whether your approach of using “reasonable criteria” to narrow down mathematical intuitions can be generalized to deal with the harder problem of multi-player games. (If it can’t, then perhaps the discussion is moot.)
I see. I misunderstood the grandparent to be saying that your “explicit optimization” LW post had originally appeared on another mailing list, and I thought that you were directing me to it to see what I had to say about the game there. I was confused because this whole conversation already centered around that very game :).
Actually, I had been following your discussion with Nesov, but I’m not sure if your comment adequately answered his objection. So rather than commenting on that, I wanted to ask whether your approach of using “reasonable criteria” to narrow down mathematical intuitions can be generalized to deal with the harder problem of multi-player games. (If it can’t, then perhaps the discussion is moot.)
I see. I misunderstood the grandparent to be saying that your “explicit optimization” LW post had originally appeared on another mailing list, and I thought that you were directing me to it to see what I had to say about the game there. I was confused because this whole conversation already centered around that very game :).