Thank you! I spent hours just staring at what the Threshold looks like in various sawtooth problems and still managed to miss the frequency-magnitude tradeoff.
If you expect the average choice to land right at the Threshold, it does begin to feel similar to the 2-player version for arbitrary values of N. The only difference is that 100% successful Red coordination ceases to be a target you can aim for.
Really interesting stuff happening around the Threshold.
Thank you! I spent hours just staring at what the Threshold looks like in various sawtooth problems and still managed to miss the frequency-magnitude tradeoff.
If you expect the average choice to land right at the Threshold, it does begin to feel similar to the 2-player version for arbitrary values of N. The only difference is that 100% successful Red coordination ceases to be a target you can aim for.
Really interesting stuff happening around the Threshold.