Perhaps I do not understand the meaning of infohazard, but in this scenario, it seems like what you are trying to avoid is not information, but rather player B knowing you have information. I think this can be solved if you take one of the “Omegas” who can predict you, and then the information itself may be seen as harmful.
Perhaps I do not understand the meaning of infohazard, but in this scenario, it seems like what you are trying to avoid is not information, but rather player B knowing you have information. I think this can be solved if you take one of the “Omegas” who can predict you, and then the information itself may be seen as harmful.